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killing them isnt essentially the problem..its when you pretty much unload into them and they go prone at the last second. it pretty much erases the fact you were shooting them. then they can get a one shot kill on you basically. it happened in mw2 alot and i gripe about it in black ops but its not that bad yet. i'm used to it now which is why i try and aim below the waist most of the time now.
i will do no such thing. judging the game based on one dude doing something stupid = shitty game.
halo has just as many bullshit quirks. i enjoy playing both..but neither are without faults.
have the new maps for halo come out yet? they have right?
nov 30th
I could care less about the fact that I get killed because I cannot aim in a game I just played for the 1st time. What I do care about is how fucking ridiculous it looks when a "realistic" first person shooter has a guy slithering around on the ground like a damn snake.
Halo: Reach >>>>>>> COD Black Ops
If you do not like it, kiss my ass homos.
my biggest issue is still the lag compensation crap that cod games are built on, its time to invest in some sort of dedicated servers or they need to have a standalone set of servers like EA has so that everyone has equal "lag" and its no longer whoever the host is has quite the advantage. that issue alone makes up about 90% of the reason im not playing cod currently anymore and the reasons i stopped playing the previous ones. anyone who says its not noticeable or its not that bad is full of shit, cause i know someone here will say its a non issue. theres other things about that game that bother me but nothing comes close to that
you also gotta remember, cod isnt a realistic shooter at all, its meant to be an arcadey shooter which is why you see alot of people playing it like so, like jump shooting, drop shooting and any other thing that wouldnt even be possible in real life.