Gaming The Last Of Us Part 2

IDAFC21

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MIND FUCKING BLOWN!



This is how they ended the opening presentation at PSX this morning :bowdown: It was a total fakeout too because they OPENED the show w/ the reveal of a NEW Uncharted game as well. My god.
 
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VenomInside

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IDAFC21

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Well the biggest improvements are that on the ps4 the resolution is bumped to 1080p from 720 and it runs at 60fps instead of 30. So it looks and plays better on ps4
 

Mook

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gameplay debuted last night....and while is looks MEGA scripted and not at all like a human is playing, theres no denying it looks visually amazing.

 
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Mook

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The Last of Us 2.

  • New traversal and prone move-sets.
  • Combat has increased emphasis on tension, interactivity and realism.
  • Enemy AI references each other by name, and constantly communicates with each other.
  • Two different timelines explored in TLOU2.
  • New dodge/evade mechanic is a core part of combat and melee.
  • You now have a jump button.
  • Far more creative and emergent moments in combat thanks to big increase in breadth of options.
  • Improved stealth mechanics, including crawl, prone, squeezing into tighter gaps, underneath vehicles etc.
  • Expanded infected enemies and whole new classes.
  • You're not automatically fully hidden in grass. Extent of your visibility depends on height & density of foliage.
  • Much more verticality in combat scenarios now. She needs more routes and ways to engage.
  • Survival aspects are still a focus.
  • Different ammo types (eg explosive arrows) now. Each ammo type fulfills a particular strategy niche.
  • Animation system is completely overhauled so everything is even more realistic and transitions are seamless.
  • Wide linear combat environments are being expanded to be even larger and broader.
  • AI system massively improved for added realism.
  • No more auto AI telepathic awareness of you once spotted. They whistle to and actually communicate with each other.
  • Referred to as systemic check-ins of AI information. They pass information to each other more realistically to let new groups and enemies know of the unfolding situation or of your position.
  • Enemy awareness and ability to seek player out improved.
  • You can now craft different ammo and arrow types.
  • Demo is set 4 years after the events of TLOU, in Jackson.
  • Seraphite(sp?) is a religious cultish group, but they will not be black and white. Motivations explored.
  • Joel is somewhere out there in Jackson....
  • They use more advanced facial camera capture and mo-cap now, more advanced than they had with Uncharted 4.
  • Lots of new facial animation tech. More nuances of the face, creases, folds, build up of skin etc.
  • Eyeball tech also re-worked, now includes internal refractions, reflections and so on.
 

blakbearddelite

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I just finished FC5, is there anything similar to Last of Us on XBONE? I've tried a few zombie games via Gamepass, but none ever really kept me wanting to play.
 

Smokinhot

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Cant wait for this!!

I just finished FC5, is there anything similar to Last of Us on XBONE? I've tried a few zombie games via Gamepass, but none ever really kept me wanting to play.
Mark, I started playing Days Gone and I liked it. Didn't get far because of short attention span and started gaming with friends again [emoji1787]
 

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