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The wii and wii u were solid systems. They just weren't targeting the same demo as MS and Sony.
Sega Nomad >Nintendo Switch
CPU:
Four ARM Cortex-A57 cores, maximum 2 GHz
L2 cache, 2 MB
64-bit ARMv8
Crypto extension enabled
GPU:
NVIDIA second-generation Maxwell architecture
256 CUDA cores, maximum 1 GHz
1024 FLOPS/cycle
Texture: 16 pixels/cycle
Fill: 14.4 pixels/cycle
Main memory:
Capacity of 4 GB
Bandwidth: 25.6 GB/s
VRAM: shared
System Memory:
Capacity: 32 GB, Maximum transfer rate: 400 MB/s
USB
USB 2.0 and 3.0
Video Output
60 fps, at a maximum of 1920Ă—1080 pixels
Or 30 fps at 3840Ă—2160 pixels
The screen:
6.2" IPS LCD, 1280Ă—720 pixels
Capacitance method, 10-point multi-touch
That thing ate batteries like Kardashians eat dick.It was pretty cool, even though I never had one.
It looks like the Switch is using the same tech as the DS/3DS for the games. Wonder what kind of storage capacity it will have for full AAA titles.
I am also not upset at ditching the motion controls.